Browse all 608 items in Rust. Click any item for detailed stats, crafting recipes, recycling yields, and workbench requirements. The most comprehensive Rust item database available.
Showing 30 of 608 items
A powerful automatic rifle. The main endgame weapon in Rust with a high rate of fire and excellent damage output.
A long-range bolt action sniper rifle. One of the most feared weapons in Rust for its devastating single-shot damage.
A military-grade assault rifle. Only obtainable from helicopter crates and locked crates. Cannot be crafted.
A devastating light machine gun with a 100-round magazine. Only obtainable from locked crates and Bradley/Heli.
A high-powered military sniper rifle. Only found in locked crates. The most powerful ranged weapon in the game.
A reliable semi-automatic rifle. Great mid-tier weapon with good accuracy and moderate damage.
A reliable submachine gun with moderate damage and high rate of fire. A staple mid-game weapon.
A cheap craftable SMG with high rate of fire but low damage. Excellent early-mid tier weapon.
A military-grade SMG with excellent accuracy and moderate damage. Found in locked crates and elite crates.
A semi-automatic pistol. Reliable sidearm for early-to-mid game with solid damage.
A powerful .357 magnum revolver. High damage per shot but slow rate of fire.
A crude homemade revolver. One of the earliest firearms available. Cheap to craft but unreliable.
A high-capacity 9mm pistol. Found in locked crates and military crates.
A construction nailgun repurposed as a weapon. Uses nails as ammunition. Very cheap to use.
A reliable pump-action shotgun. Devastating at close range with various ammo types.
A military-grade semi-automatic shotgun. Higher rate of fire than the pump. Found in locked crates.
A simple double-barreled shotgun. Two quick shots before reloading. Great for ambushes.
A crude single-shot shotgun made from a water pipe. The cheapest firearm to craft.
A primitive handmade pistol that fires handmade shells. Unreliable but deadly at point-blank range.
A timed explosive charge used for raiding. The most iconic and efficient raiding tool in Rust.
A makeshift explosive charge. Unreliable but cheaper than C4. Can be a dud.
Launches rockets for devastating splash damage. Essential for raiding stone and metal structures.
A makeshift grenade from a bean can. Unpredictable fuse time. Used to craft satchel charges.
A fragmentation grenade that deals damage in a radius. Good for clearing rooms and against groups.
A crude makeshift mace. One of the better early-game melee weapons.
A makeshift sword crafted from salvaged metal. Fast attacks with decent damage.
A two-handed medieval-style sword. High damage melee weapon with wide sweep attacks.
A knife made from bone fragments. Cheap, effective for harvesting animals.
A military-grade combat knife. Fast attack speed, great for stealth kills.
A military-grade semi-automatic marksman rifle. High damage and accuracy. Found only in locked crates.
The best weapons in Rust depend on the situation. For long-range combat, the Bolt Action Rifle and L96 are top picks. The AK-47 (Assault Rifle) is the most versatile and dominant weapon for mid-range PvP. For early game, the Revolver and Double Barrel Shotgun are highly effective. The MP5A4 and Thompson are strong SMG choices for close-to-mid range fights.
To research items in Rust, you need a Research Table (which costs 200 Metal Fragments and 75 Scrap to craft). Place the item you want to learn in the Research Table along with the required Scrap cost. Tier 1 items cost 75 Scrap, Tier 2 items cost 250 Scrap, and Tier 3 items cost 500 Scrap. You can also learn items through the Tech Tree at Workbenches.
Rust has three workbench tiers that gate different item categories. Workbench Level 1 (50 Scrap) unlocks basic items like the Revolver, Waterpipe Shotgun, and basic armor. Workbench Level 2 (500 Scrap) unlocks mid-tier items like the Thompson, SAR, and Satchel Charges. Workbench Level 3 (1,250 Scrap) unlocks endgame items like the AK-47, Bolt Action Rifle, C4, and Rockets. Higher workbenches can craft all lower-tier items.
Crafting in Rust requires the right materials, a workbench of the correct tier, and having the blueprint learned. You learn blueprints by either researching items at a Research Table (costs Scrap) or progressing through the Tech Tree at a Workbench. Each item has a crafting time -- some take seconds while advanced items like C4 take 30+ seconds. You must stay near your workbench while crafting tier-locked items.
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