The essentials for writing C# in s&box.
Cheat Sheet
Common one-liners for logging, transforms, GameObjects and Components.
Math Types
Vectors, rotations, angles and transforms.
Time
Time.Delta, Time.Now, and the TimeSince / TimeUntil helpers.
IsValid
Why != null isn't enough once something has been destroyed.
Console Variables
Making commands and variables you can run from the console.
Api Whitelist
Which .NET APIs are blocked, and what to use instead.


