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SOURCE 2 · C#
Build and play games with s&box.

Facepunch's game engine and creation platform — make games in C#, or jump straight into community games.

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NOT AFFILIATED WITH FACEPUNCH STUDIOS · © 2026 s&box Wiki (community)
Docs/Exporting
Exporting

Exporting Standalone

:::warning Exporting standalone games is currently in preview. Distribution requires approval from Valve - we're working with them to open this up to everyone. In the meantime, please don't distribute exported builds without a license from us (contact garry@facepunch.com).

:::

Export your game as a standalone executable and distribute it outside of the s&box platform.

  • Steam and beyond - publish to any storefront, as long as it's also on Steam
  • No engine royalties - the engine is completely royalty-free, no revenue share
  • Open source engine - full access to the engine source code
  • PC Only - we don't have any console or mobile exports right now, this could always change in the future
  • Full .NET access - no code whitelist, use any .NET API

Standalone games have no code whitelist restrictions and some additional APIs. See Standalone Code for details.

Export Wizard

  1. Click the Project menu
  2. Click Export…
  3. Set your icon, splash screen, and Steam App ID
  4. Click Next and wait for the export to complete
  5. Your executable will be in the output folder, click Open Folder to find it

Source: Facepunch/sbox-docs (CC-BY-4.0) · updated 2026-04-26. Read it rendered on the official docs.

More in Exporting

Standalone Code
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Community wiki — not affiliated with Facepunch Studios. For the latest and most authoritative information, see the official developer wiki.