Scene

Maps

Loading maps, map entities, and how maps interact with networking.

Loading Maps

The MapInstance component, setting the map, and reacting to load state.

Map Entities

How Hammer entities become GameObjects, and handling your own entity types.

Networking

What in a map is networked, what isn't, and what happens when a client joins.

Source: Facepunch/sbox-docs (CC-BY-4.0) · updated 2026-08-03. Read it rendered on the official docs.

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