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SOURCE 2 · C#
Build and play games with s&box.

Facepunch's game engine and creation platform — make games in C#, or jump straight into community games.

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NOT AFFILIATED WITH FACEPUNCH STUDIOS · © 2026 s&box Wiki (community)
Docs/Animation
Animation

Animation

S&box uses Valve's Animgraph system for character animation, providing a powerful node-based animation state machine. The system supports skeletal animation, IK, animated ragdolls, morph targets, and animation events.

Key features:

  • Animgraph - node-based animation state machines
  • Skeletal animation and blending
  • Inverse Kinematics (IK)
  • Animated ragdolls
  • Morph targets
  • Animation events

Movie Maker

Movie Maker is a timeline-based editor for animating properties in a scene. It's ideal for in-game cutscenes, editing trailers, coordinating timed events, and creating skeletal animations, all without leaving the editor.

Source: Facepunch/sbox-docs (CC-BY-4.0) · updated 2026-04-11. Read it rendered on the official docs.

Community wiki — not affiliated with Facepunch Studios. For the latest and most authoritative information, see the official developer wiki.