
After you Dash-Jump, the next ability you use within 7s will have bonus Range, Duration, and Spirit Power.
Bought in 1,678,532 tracked public matches.
Aggregate, anonymized usage from public matches via deadlock-api.com. Snapshot from 2026-08-11. Win rate hovers near 50% for most items (both teams buy them) — the match count shows popularity and the average buy time shows how early or late it tends to be picked up.
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