All 38 heroes ranked by real aggregate win rate from 1,328,072 public matches. No editorial guesswork — updated Aug 11, 2026.
Heroes are ranked purely by their aggregate win rate across public matches, aggregated by deadlock-api.com — not by opinion. In a balanced 6v6 game win rates sit near 50%, so the tier bands cluster around it: S ≥ 53%, A 51–53%, B 49–51%, C 47–49%, D < 47%. Pick rate is popularity, not strength — a strong hero with a low pick rate is a hidden pick; read both columns together, and weigh win rates from small match counts loosely.
| # | Hero | Tier | Win rate | Pick rate | KDA | Accuracy | Matches |
|---|---|---|---|---|---|---|---|
| 1 | Victor | S | 55.5% | 32.4% | 3.04 | 51.9% | 429,703 |
| 2 | Graves | S | 55.4% | 37.3% | 2.66 | — | 496,024 |
| 3 | SevenElectrocutes crowds of enemies | S | 54.9% | 38.5% | 2.80 | 52.7% | 511,816 |
| 4 | IvySets up a power duo with a lucky ally | S | 54.0% | 30.9% | 3.67 | 50.2% | 410,085 |
| 5 | KelvinFreezes enemies in their tracks | S | 54.0% | 18.2% | 3.74 | 51.9% | 242,315 |
| 6 | McGinnisControls the battle with combat turrets | S | 53.7% | 21.8% | 3.20 | 49.9% | 289,728 |
| 7 | Paige | S | 53.6% | 32.4% | 3.54 | 54.9% | 430,322 |
| 8 | HazeSneaks in and sprays bullets | A | 52.2% | 49.4% | 2.85 | 57.2% | 656,306 |
| 9 | LashDives down to stomp his foes | A | 52.1% | 45.5% | 3.49 | 49.9% | 603,866 |
| 10 | DynamoLocks down the enemy team | A | 52.0% | 30.5% | 3.57 | 53.2% | 405,462 |
| 11 | Mo & KrillBurrows underneath his enemies | A | 51.6% | 29.5% | 3.31 | 45.9% | 392,049 |
| 12 | Drifter | A | 51.4% | 50.5% | 2.86 | 41.9% | 670,023 |
| 13 | CalicoWreaks havoc from the sidelines | A | 51.1% | 26.8% | 3.43 | 43.9% | 356,288 |
| 14 | VindictaSnipes the unsuspecting | A | 51.1% | 32.4% | 3.26 | 50.7% | 430,329 |
| 15 | AbramsCharges into close combat | B | 50.8% | 33.7% | 2.70 | 52.9% | 447,909 |
| 16 | WardenWeakens his enemies and chases them down | B | 50.7% | 23.2% | 2.86 | 55.4% | 307,867 |
| 17 | Lady GeistSacrifices health then drains it back | B | 50.6% | 32.6% | 2.81 | 59.3% | 432,346 |
| 18 | WraithMelts isolated targets | B | 50.2% | 39.2% | 2.90 | 53.2% | 520,828 |
| 19 | Billy | B | 50.0% | 41.1% | 2.68 | 52.3% | 545,521 |
| 20 | Celeste | B | 49.7% | 35.2% | 2.78 | 46.3% | 466,845 |
| 21 | Apollo | B | 49.6% | 25.1% | 2.72 | 56.2% | 333,583 |
| 22 | YamatoDelivers charged attacks with finesse | B | 49.3% | 28.7% | 2.63 | 53.7% | 381,783 |
| 23 | InfernusLights up enemies and watches them burn | B | 49.1% | 46.4% | 2.74 | 57.3% | 616,692 |
| 24 | HollidayBounces about dispensing trick shots | C | 48.3% | 22.8% | 3.52 | 62.0% | 302,349 |
| 25 | VyperSlither in and assassinate enemies | C | 48.3% | 15.7% | 2.41 | 38.4% | 209,042 |
| 26 | ShivBleeds out foes, then goes in for a kill | C | 47.7% | 36.9% | 2.85 | 48.9% | 490,363 |
| 27 | The Doorman | C | 47.7% | 20.5% | 3.37 | 60.6% | 271,925 |
| 28 | ViscousRolls around deflecting bullets | C | 47.4% | 25.5% | 3.36 | 50.7% | 338,632 |
| 29 | Grey TalonDelivers long range skill-shots | C | 47.1% | 16.3% | 3.59 | 43.9% | 216,119 |
| 30 | BebopHooks an enemy for a knockout combo | C | 47.0% | 50.7% | 2.64 | 51.0% | 673,204 |
| 31 | Rem | D | 46.9% | 36.0% | 3.50 | 50.3% | 478,182 |
| 32 | ParadoxManipulates Space and Time | D | 46.8% | 29.6% | 2.78 | 50.9% | 392,693 |
| 33 | MirageTimes his shots and catches fleeing targets | D | 46.6% | 22.2% | 3.30 | 62.2% | 294,340 |
| 34 | PocketInfiltrates and disrupts the backline | D | 46.3% | 25.3% | 2.81 | 51.4% | 336,093 |
| 35 | Venator | D | 45.5% | 41.0% | 2.62 | 52.1% | 544,822 |
| 36 | Silver | D | 45.3% | 25.5% | 2.58 | 62.6% | 338,773 |
| 37 | Mina | D | 44.9% | 34.7% | 2.83 | 58.8% | 461,082 |
| 38 | SinclairMisdirect and hex enemies | D | 44.6% | 15.9% | 2.80 | 47.7% | 211,549 |
Win rate, pick rate, KDA, accuracy, and match counts are aggregated from real public Deadlock matches by the deadlock-api.com analytics API and refreshed nightly — there is no hand-entered or placeholder data here. Because Deadlock is in active development, the meta shifts with every balance patch; check the changelog for what changed. Last refreshed Aug 11, 2026 across 1,328,072 matches.
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