
Dives down to stomp his foes
Jacob Lash is an asshole.
Lash gives his enemies little room to breathe, either by flying in from long distances to initiate combat with unsuspecting enemies, or pursuing said enemies when they try to run.
Lash's four signature abilities, from Valve's game files.
Stomp the ground beneath you, damaging enemies in front of you. If you perform Ground Strike while airborne, you quickly dive towards the ground. Damage grows slower after 25m.
Pull yourself through the air toward a target. Using Grapple also resets your limit of air jumps and dashes.
Strike enemies in front of you with your whip, healing for a portion of the damage dealt.
Focus on enemies to connect whips to them. After channeling, connected enemies are lifted and stunned then slammed into the ground. Your victims and any enemies in the landing zone will be damaged and slowed. Press to throw connected enemies early. Enemies that are not in line of sight or go out of range during the latch time will not be grabbed.
Aggregate of 603,866 tracked public matches.
Aggregate, anonymized stats across ~1,328,072 matches from deadlock-api.com. Snapshot from 2026-08-11.
Lash's base values at the start of a match, from Valve's game files.
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