
Temporarily suppress negative status effects and become immune to Stun, Silence, Sleep, Root, and Disarm. Cannot be used while Stunned or Slept.
Bought in 977,881 tracked public matches.
Aggregate, anonymized usage from public matches via deadlock-api.com. Snapshot from 2026-08-11. Win rate hovers near 50% for most items (both teams buy them) — the match count shows popularity and the average buy time shows how early or late it tends to be picked up.
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