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SOURCE 2 · C#
Build and play games with s&box.

Facepunch's game engine and creation platform — make games in C#, or jump straight into community games.

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NOT AFFILIATED WITH FACEPUNCH STUDIOS · © 2026 s&box Wiki (community)
Docs/Assets
Assets

Clothing

Create, skin, and publish cosmetic clothing items for the Citizen character model.

First Time Setup

Get your project and tools ready for making clothing.

Guidelines & Quality Bar

The quality standards your clothing needs to meet to be accepted on the store.

Layering Clothing

Make clothing that fits together under and over other pieces.

Making a Hat

A step-by-step walkthrough of creating your first clothing item.

Morphing to Humans

Adapt your clothing to the human variation of the Citizen.

Publishing Clothing

Get your finished clothing onto the s&box store.

Source: Facepunch/sbox-docs (CC-BY-4.0) · updated 2025-06-15. Read it rendered on the official docs.

More in Assets

Assets
Binary Serialization
Citizen Characters
Cloud Assets
Custom Assets
File System
First Time Setup
First-Person Weapons
← All documentation

Community wiki — not affiliated with Facepunch Studios. For the latest and most authoritative information, see the official developer wiki.