Rendering

Reference

Reference material for writing shaders: the default vertex and pixel shader inputs, global variables, vertex helpers, and screen-space reflections.

Source: Facepunch/sbox-docs (CC-BY-4.0) · updated 2024-12-05. Read it rendered on the official docs.

More in Rendering

Community wiki — not affiliated with Facepunch Studios. For the latest and most authoritative information, see the official developer wiki.