
Charges up over time with bonus spirit damage, causing abilities dealing more than 80 damage to deal additional damage.
Bought in 5,465,330 tracked public matches.
Aggregate, anonymized usage from public matches via deadlock-api.com. Snapshot from 2026-08-11. Win rate hovers near 50% for most items (both teams buy them) — the match count shows popularity and the average buy time shows how early or late it tends to be picked up.
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