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SOURCE 2 · C#
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Docs/Rendering
Rendering

Effects

Visual effects you can add to a scene as components, including particles, beams, decals, and indirect lighting.

Particle Effect

A CPU-simulated, fully programmable particle system built from components.

Beams

Animated line/laser effects, useful for things like tracers and lasers.

Decals

Project textures onto surfaces in the world.

Indirect Light Volumes

Baked grids of probes that add bounced indirect lighting to an area.

Source: Facepunch/sbox-docs (CC-BY-4.0) · updated 2025-06-26. Read it rendered on the official docs.

More in Rendering

AmbientLight
Animated Effects
Attributes and Variables
BeamEffect
Beams
Bindless API
C# Shader Nodes
Classes
← All documentation

Community wiki — not affiliated with Facepunch Studios. For the latest and most authoritative information, see the official developer wiki.