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SOURCE 2 · C#
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Docs/Rendering
Rendering

Tracers

The BeamEffect can be used to easily make tracers. To do this, you'd simply:

  • Set Beam LifeTime to 0.1
  • Add Feature > Travel
  • Set Travel Lerp between 0 and 1

You're done! You should now have a tracer that travels from the BeamEffect's GameObject position, to the TargetPosition in 0.1 seconds.

Source: Facepunch/sbox-docs (CC-BY-4.0) · updated 2025-06-26. Read it rendered on the official docs.

More in Rendering

AmbientLight
Animated Effects
Attributes and Variables
BeamEffect
Beams
Bindless API
C# Shader Nodes
Classes
← All documentation

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