Radiation
Exposure to radioactive zones found at certain monuments. Radiation drains health over time and accumulates the longer you stay in the zone.
- Health drain of 2-10 HP per second depending on radiation level
- Radiation poisoning accumulates over time
- Higher radiation levels cause faster health loss
- Can kill quickly at extreme levels (25+ rads/sec)
Prevention
Wear radiation protection clothing. Hazmat Suit provides 50% protection. Combine multiple clothing items for stacking protection. Stay out of high-rad zones.
Cure
Leave the irradiated area immediately. Take Anti-Radiation Pills to quickly reduce accumulated radiation. Health will regenerate naturally once radiation clears and hunger/thirst are sufficient.
Cold
Environmental cold exposure from being in cold biomes, at night, in water, or at high elevation. Cold drains health and calories faster.
- Health drain of 1-5 HP per tick depending on severity
- Increased calorie consumption
- Increased hydration consumption
- Reduced stamina regeneration
Prevention
Wear warm clothing (hoodie, pants, boots, gloves). Stand near campfires, furnaces, or fireplaces. Stay indoors during cold nights. Arctic Suit for extreme cold biomes.
Cure
Get warm immediately — stand near a heat source (campfire, furnace, fireplace). Go indoors. Eat food to restore calories. Drink water. The cold debuff clears quickly when warm.
Hot
Environmental heat exposure from being in desert biomes or near large heat sources. Heat drains hydration faster and can lead to heatstroke.
- Increased water consumption rate
- Health drain at extreme heat levels
- Faster dehydration can lead to death
Prevention
Remove excess clothing in hot biomes. Stay hydrated with water. Seek shade or go indoors. Avoid sprinting to reduce heat generation.
Cure
Drink water immediately. Remove heavy clothing. Move to shade or indoors. Jump in water to cool down quickly. The heat debuff clears once body temperature normalizes.
Wet
Getting wet from rain, swimming, or water sources. Being wet increases cold vulnerability and can lead to hypothermia.
- Increased cold vulnerability — cold damage is amplified
- Slight comfort reduction
- Clothing provides less insulation when wet
- Can compound with cold to cause hypothermia
Prevention
Avoid swimming and rain exposure. Stay indoors during rain. The Wetsuit protects against the wet debuff.
Cure
Stand near a heat source (campfire, furnace) to dry off. Go indoors. The wet status clears over time as your character dries. Warmer temperatures speed up drying.
Hypothermia
Severe cold exposure resulting from prolonged freezing temperatures. A dangerous condition that drains health rapidly and can be lethal.
- Rapid health drain of 3-8 HP per tick
- Severely increased calorie and water consumption
- Reduced movement speed
- Screen visual effects (blue tinting, shaking)
Prevention
Avoid prolonged cold exposure. Wear multiple layers of warm clothing. Keep campfires available for emergency warming. Carry wood and Low Grade Fuel.
Cure
Get warm immediately — campfire, furnace, or fireplace. Eat food to restore calories. Drink water. Medical Syringes can stabilize health while warming up. Takes 30-60 seconds of warming to clear.
Heatstroke
Severe heat exposure from extreme desert temperatures or too much clothing in hot biomes. Causes rapid dehydration and health loss.
- Rapid hydration drain
- Health drain when dehydrated
- Blurred vision and screen effects
- Reduced stamina regeneration
Prevention
Remove excess clothing in hot biomes. Carry extra water. Avoid sprinting in extreme heat. Stay in shade when possible.
Cure
Drink water immediately. Remove clothing to cool down. Jump in water. Move to shade or cooler areas. The effect clears once body temperature drops.
Drowning
Running out of oxygen while underwater. Causes rapid health drain. Occurs when the breath meter reaches zero.
- Rapid health drain of 10+ HP per second
- Screen visual effects (darkening, blurring)
- Death within seconds if not surfaced
Prevention
Carry a diving tank for extended underwater exploration. Monitor your breath meter. Stay near the surface. Use a submarine for deep underwater travel.
Cure
Surface immediately to restore oxygen. The drowning effect stops instantly when you reach air. Medical Syringes can stabilize health during ascent.
Fall Damage
Damage from falling from heights. Scales with distance fallen. Can be instantly lethal from significant heights.
- Health loss proportional to fall distance
- Can cause bleeding at moderate fall heights
- Instantly lethal from ~15+ meter falls
- Leg damage can cause reduced movement speed temporarily
Prevention
Avoid jumping from heights. Use ladders and stairs. Build smart with accessible paths. Parachutes are not available — be careful on rooftops.
Cure
Bandages for bleeding. Medical Syringes for health recovery. Cannot prevent the initial damage — only treat the aftermath.
Burning
3-10 seconds after leaving the fire sourceTaking fire damage from incendiary weapons, campfires, burning structures, or flame turrets. Burns deal sustained damage over time.
- Health drain while on fire
- Damage continues for a few seconds after leaving the fire
- Ignites wooden structures in contact
- Screen visual effects (flame overlay)
Prevention
Avoid fire sources. Do not stand in campfires. Be careful around flame turrets. Avoid wooden bases during incendiary raids.
Cure
Move away from the fire source. Jump in water to extinguish instantly. Wait a few seconds for the burning to stop naturally. Use Medical Syringes for health recovery.