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s&boxDocumentationGameplay
SOURCE 2 · C#
Build and play games with s&box.

Facepunch's game engine and creation platform — make games in C#, or jump straight into community games.

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NOT AFFILIATED WITH FACEPUNCH STUDIOS · © 2026 s&box Wiki (community)
Docs/Gameplay
Gameplay

Gameplay

Core gameplay systems: input, navigation, terrain, and more.

Input

Keyboard, mouse, and controller input handling.

Inventory & Weapons

Built-in inventory, pickups, and weapon components.

Navigation

NavMesh generation, pathfinding agents, areas, and links.

Terrain

Terrain creation, editing, and materials.

Clutter

Procedural detail placement on terrain.

VR

Virtual reality setup and components.

Source: Facepunch/sbox-docs (CC-BY-4.0) · updated 2026-04-10. Read it rendered on the official docs.

More in Gameplay

Clutter
Controller Input
Costs & Filters
Creating Terrain
Glyphs
Input
Inventory
Inventory & Weapons
← All documentation

Community wiki — not affiliated with Facepunch Studios. For the latest and most authoritative information, see the official developer wiki.