Core gameplay systems: input, navigation, terrain, and more.
Input
Keyboard, mouse, and controller input handling.
Inventory & Weapons
Built-in inventory, pickups, and weapon components.
Navigation
NavMesh generation, pathfinding agents, areas, and links.
Terrain
Terrain creation, editing, and materials.
Clutter
Procedural detail placement on terrain.
VR
Virtual reality setup and components.


