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SOURCE 2 · C#
Build and play games with s&box.

Facepunch's game engine and creation platform — make games in C#, or jump straight into community games.

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NOT AFFILIATED WITH FACEPUNCH STUDIOS · © 2026 s&box Wiki (community)
Docs/Editor
Editor

Editor

The s&box editor is your workspace for building games: scene editing, asset management, visual scripting, and more.

ActionGraph

Visual scripting system for creating logic without writing code.

Editor Tools

Custom tools you can build to extend the editor for your game's needs.

Mapping

Hammer-based map creation with brushwork, props, lights, and GameObjects.

Model Editor

ModelDoc-based model editing and configuration.

More

  • Editor Shortcuts - Keyboard shortcuts
  • Editor Apps - Custom editor applications
  • Editor Widgets - Widget-based editor UI
  • Custom Editors - Custom inspector editors
  • Property Attributes - Inspector customization
  • Asset Previews - Custom asset preview rendering
  • Texture Generators - Procedural textures
  • Undo System - Undo/redo for editor operations
  • Editor Events - Editor lifecycle hooks
  • Editor Project - Editor project structure

Source: Facepunch/sbox-docs (CC-BY-4.0) · updated 2026-04-10. Read it rendered on the official docs.

More in Editor

Asset Previews
Component Editor Tools
Custom Editors
Editor Apps
Editor Events
Editor Project
Editor Shortcuts
Editor Tools
← All documentation

Community wiki — not affiliated with Facepunch Studios. For the latest and most authoritative information, see the official developer wiki.